About

Aliens!Aaron & Leeander

Leeander

Well… Was just a common breakfast in Milan when Leeander seriounsly started to think about a new physical science for the next “SecondLife”. Some days later he shared his thoughs with Aaron, and the result was an extended concept that we called NextVerso.

LEEANDER’s BIO
Founder of Idearium.org, the first Italian eZine/community for UX designers, and co-producer of the Interaction Frontiers conference. Design & Vision Director at Kallideas Spa + Partner at SrLabs Srl.

Leandro has more than 12 years of experience as an interaction designer and manager of IxD teams. He specializes in next generation user interfaces that provide human-like interaction with intelligent virtual assistants. At Kallideas, in Milan, Italy, Leandro is providing detailed specifications for the behaviors of such virtual assistants, including gesture, language, and social skills; defining emotional models that let these assistants respond to the moods of users; and designing visual user interfaces and voice-recognition systems.

Before joining Kallides, Leandro was Advanced Design Director at the innovative startup SrLabs, where he focused on eyetracking for the usability market. While there, he led a design team that created the first hands-free, multimodal GUI with voice and gaze input.

Previously, he was co-founder and Vice President of a large eConsultancy with offices in Milan and Boston. Leandro studied interaction design at the Domus Academy, in Milan, Italy. He is actively involved with the Milano Bicocca University, TorVergata University, and others. Leandro is a prolific writer on topics from IxD, usability, and UX to natural, multimodal user interfaces.

- http://www.leeander.com

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Aaron

Aaron (a.k.a. Babele Dunnit ) ha scritto software di tutti i tipi: dal piccolo demo il cui unico scopo era impadronirsi di una tecnica (generatori ricorsivi di parole crociate) al programma di medie dimensioni pensato per sperimentare la correttezza di una intuizione (generatori di orari scolastici basati su algoritmi genetici), fino a grossi programmi commerciali scritti un pò per amicizia e un po’ per imparare: SW di gestione magazzino e fatturazione scritti completamente in C++ (troppo facile sarebbe stato usare un DB gia’ pronto…), nonche’ varie applicazioni nel campo della VR e, ultimamente, dell’ eye-tracking. Ha collaborato con riviste di settore come la storica “Virtual” e nel tempo libero suona improbabili strumenti in altrettanto improbabili gruppi.

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